package com.yanqu.road.server.cmd.activity.recallplayer;

import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.activity.RecallPlayerProto;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.recallplayer.RecallPlayerModule;
import com.yanqu.road.server.protocol.ClientProtocol;
import com.yanqu.road.server.protocol.GameProtocol;

@Cmd(code = GameProtocol.S_CHECK_RECALL_PLAYER_CODE_CORRECT, desc = "玩家通过邀请码请求邀请码是否正确以及玩家信息")
public class RecallPlayerFindPlayerByCodeCmd extends AbstractCommand {

    private String recallCode;

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        recallCode = RecallPlayerProto.GetPlayerByRecallCodeReqMsg.parseFrom(packet.getBytes()).getRecallCode();
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {
        ret = player.getModule(RecallPlayerModule.class).getNewestUserInfoByRecallCode(recallCode);
    }

    @Override
    public void sendData(GamePlayer player) {
        if (ret != 0) {
            RecallPlayerProto.GetPlayerByRecallCodeRespMsg.Builder builder = RecallPlayerProto.GetPlayerByRecallCodeRespMsg.newBuilder();
            builder.setRet(ret);
            player.sendPacket(ClientProtocol.U_CHECK_RECALL_PLAYER_CODE_CORRECT, builder);
        }
    }
}
